My Tuto Best of – ZBrush 4 New Features – A Comprehensive Overview

In this DVD, Michael Pavlovich takes up where he left off on the ZBrush 3.5 Comprehensive Video. With the release of ZBrush 4 comes many new amazing features and Michael explores them in detail. He first starts off with an overview and then goes straight into many new modifiers, from there he gets into the many new brushes and settings included. Michael then goes into the new subtool features, shadowbox, layers, and then an extremely detailed overview of spotlight. From there he goes into Timeline, UV Master, Transpose, Materials, and Rendering with BPR. Finally there is a bonus chapter included that goes over the creation of the characters body.

This DVD is perfect for those who want to get the most out of ZBrush 4’s many new features and put them to use making amazing character right now.

About the Instructor:
Michael Pavlovich has been in the game industry since graduating from the Ringling School of Art and Design in 2005. Starting as an environment artist, Michael has worked on several titles for multiple platforms, at both Electronic Arts and Sony Online Entertainment. Michael is currently a Senior Character Artist at SOE, Austin.

http://eat3d.com/zbrush4_intro

My Tuto Best of – Techniques professionnelles de creation avec After Effects

Vous avez enfin entre les mains tout ce qu’il faut connaitre pour maitriser After Effects ! Cette formation intensive mais pragmatique vous devoile tous les secrets et toutes les astuces qui jalonnent le flux de production d’un film d’animation digne d’un vrai professionnel. Comment s’y prendre ? Par quoi
commencer ? Quels outils utiliser à quel stade de la creation ? Comment travailler plus vite ? Vous trouverez toutes les reponses dans la construction de bout en bout de cette bande-annonce explosive. Il ne vous restera plus ensuite qu’à  contempler votre rendufinal.

http://www.video2brain.com/fr/products-159.htm

My Tuto Best of – Production Instruction Pipeline

 

professional polygon modeling with Autodesk 3ds Max 2010. This is the first volume in a series of production based training titles that takes the user through the entire process of producing a highly detailed 3D scene that involves working in various aspects of the production pipeline, including modeling, shading, lighting, rendering, and more.

In this first volume, you will be introduced to polygon modeling in 3ds Max 2010 and the Graphite Modeling Tools, which add a plethora of new tools and features, completely changing the way modelers approach everything from common tasks to the most complex modeling challenges.
Volume I takes the user through every step of the process involved in modeling a complex interior environment, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible.

‘Production Instruction with 3ds Max 2010: Volume I’ is perfect for beginner and intermediate modelers looking to learn
time saving professional techniques and anyone needing to learn advanced polygon modeling as quickly as possible.
This training product includes all project files and assets needed to follow along with the instructor.
Project files require Autodesk 3ds Max 2010.

http://www.i3dtutorials.com/tutorial/74_production-instruction-with-3dsmax-2010-volume-i

 

This training product is designed for anyone who needs to learn professional subdivision (SubD) modeling with Autodesk 3ds Max 2010. This is the third volume in a series of production based training titles that takes the user through the entire process of producing a highly detailed 3D scene that involves working in various aspects of the production pipeline. In this third volume, you will be taught advanced subdivision modeling methods in 3ds Max 2010.

Volume III takes the user through every step of the process involved in modeling complex environment props that mimic their real life counter parts, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. ‘Production Instruction with 3ds Max 2010: Volume III’ is perfect for beginner, intermediate, and professional 3d artists seeking to learn time saving professional techniques and anyone needing to learn advanced SubD modeling as quickly and easily as possible.

This training product includes .max project files. Project files require Autodesk 3ds Max 2010

http://www.i3dtutorials.com/tutorial/77_production-instruction-with-3ds-max-2010-volume-iii

My Tuto Best of – The Fountain

 

In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with 3ds Max 2010. The sculpting portions of the video are done twice, once in Mudbox 2009 and again in Zbrush 3.1. 

– Blocking out the Fountain using a Reference Image
– Experimenting with the new Containers in 3ds Max 2010
– Showing the difference between Scene Explorer and Scene Manager
– Using Stencils in both Mudbox and ZBrush
– Using the new Decimation Master Plugin for ZBrush 3.1
– Using the new Graphite Modeling Tools in 3ds Max 2010
– Using Meshlab to optimize your meshes prior to 3ds Max Import
– Optimizing the Scene for better Preformance
– Rendering out the Fountain with Lighttracer and tweaking it in Photoshop
Used programs: Autodesk 3ds Max 2010, Mudbox 2009, ZBrush 3.1, Photoshop
Duration: 8 1 / 2 Hours
Instructor: Riki Babington
project files included

http://eat3d.com/fountain_highres

 

part 2
Learn how to create professional low res meshes for next-gen games. The bulk of this demonstration is in 3ds Max 2010 where the instructor uses the new graphite modeling tools to optimize and create meshes to be used to capture the details from the fountain high res mesh. After the low res mesh is created the instructor creates the UVs for all the modular pieces of the fountain and then goes into great detail about the baking options to create your normal and ao maps.

The techniques used in this video have been proven effective in production to quickly create professional next-gen game meshes.

Apps Used: Autodesk 3ds Max 2010, Photoshop
Duration: 5 Hours
Instructor: Riki Babington

http://eat3d.com/fountain2_lowres