Author: Don Ott
Runtime: 11 mins
Skill Level: beginner
Learn the basic ins and outs of rendering a simple, clean, and great looking Ambient Occlusion map using Mental Ray in 3dsMax 2011.
In this DVD, Instructor Laurens Corijn continues from Part 1 and constructs the Low Poly version of the Dozer including the Modeling, UVing, and Baking. Laurens also starts each major section off with a brief introduction on what to expect during the process. He starts off by carefully modeling each section of the Dozerâ€™s low poly mesh. Once the low poly is complete he goes into creating the complex UVs required for baking and texturing. Laurens then goes into baking out the normal and ambient occlusion maps. and finally applying and adjusting a shader in the 3ds Max viewport.
This DVD is perfect for those who want to want a comprehensive look at how to take a complicated high-poly vehicle and create a low-poly version ready for real-time applications and games.